Mode of presentation:
- Οn-site presenters: both on-site and on-line
- Οn-line presenters: on-line only
Access:
- Οn-site: 29 - 31 July (where the Refreshment Breaks take place)
- Οn-line: Available to all participants through the Conference via Whova
The Advance Program is subject to change
Program:
Presented:
Last Updated: 5 June 2026, 03:36 EDT
Effects of the Design of Automation Transparency: Implications for Training
On-site and on-line
Evaluating Generative Artificial Intelligence to Support Peer Reviews in Training
On-site and on-line
A Virtual Assistant Testbed for Human-Autonomy Teaming in Next Generation Fighter Aircraft
On-site and on-line
Enhancing Human-Computer Interaction and Complex System Interactomes through the Constrained Disorder Principle: Accounting for Physiological Variability
On-site and on-line
From Self-Report to Situated Behavior: Uncovering Information Evaluation Patterns of Authority-Dependent Users Through System-Mediated Observation
On-site and on-line
Research on the Reinterpretation and Innovative Development of Folk Culture in the Yellow River Basin through Artificial Intelligence
Only on-line
User Evaluation of an Interactive Map-based SNS Search System Using LLM-based Personas
Only on-line
Specialized Design Heuristics that Optimize Interactions for Older Adults
On-site and on-line
Perceived Agency by Design: Shaping Latency and Progressive Reveal to Prevent Mis-fires Without Slowing Work
Only on-line
Counterfactual Previews: “Try-Before-You-Apply” Sandboxes for Risky Actions in Enterprise UIs
Only on-line
Time by Design: Interfaces for Monochronic vs. Polychronic Workstyles in Deadline-Driven Tools
Only on-line
Error Prediction in Human-Machine Teams: A Combined Methods Approach
On-site and on-line
Bridging Nature Education and Interactive Play: A UX Framework for Children in Aranya Cultural-Tourism Communities
Only on-line
From Usability to Well-Being: Extending the Design of a Strength Training Exergame for Older Adults through Qualitative Insights and Future Research
On-site and on-line
Reapplication of Coffee Grounds: A Sustainable Zodiac-Inspired Design for In-Car Fragrance Diffusers
Only on-line
Proposing a Cyberbullying Reduction Method Using Dynamic Display Delays in Chat Tools
Only on-line
Heartbeat and Dialogue: Exploring Cardiac Synchrony and Communication Dynamics in Collaborative Virtual Reality
On-site and on-line
Independent Sleep Strategies for Children Aged 3–6: Exploring Material Design of
Comfort Objects.
On-site and on-line
Beyond Entertainment: Virtual Reality as a Tool for Engaging Insurance Risk Communication
On-site and on-line
The Persuasive Power of the Real and the Artificial: An Empirical Study on the Use of GenAI Images in Climate Risk Communication
On-site and on-line
FocusAI: An AI-Assisted Focus and Productivity App to Manage Academic Procrastination Among University Students
Only on-line
Integrating Social Robots in Nursing Homes: Impact on Emotional Support Between Older Adults Living with Dementia and Their Family Caregivers
Only on-line
Interactive Camping Stove Modular Design: Research on Functional Combinations Based on Persona
Only on-line
Research on the Home-based Health Tea Service Robot Design in the Context of Embodied Intelligence
Only on-line
AIGC-Empowered Co-design - A Four-Step Methodology for Embodied Experience in Open Digital Exhibition Halls
Only on-line
The Influence of Short Video Platform Affordance on Elderly Adults' Health Information Adoption Intention: An Urban-Rural Study in China
Only on-line
A Study on the Cultural Symbol Extraction Method of the Majie Book Fair Based on Peirce’s Semiotics and the Kano Model
Only on-line
Research on the Design of Scientific Communication of "Chu Medicine" Culture in the Context of Digitalization and Intelligence
Only on-line
Human Centric Computer Support for a Collaborative Airspace Sector Overload Mitigation Mechanism
On-site and on-line
Research on Public Space Use Behavior in Relocated Communities Based on SOR Theory Model: Mediating Effect of Local Attachment
Only on-line
A Digital Art Therapy System for Women Integrating Lightweight Gamification and AI Feedback
Only on-line
Research on Human-Computer Interaction Design in Exhibition Spaces Based on Perceptual Phenomenology — A Case Study of Zhuhai Guyuan Art Museum
Only on-line
Foundations for New Approaches in Immersive Online Learning Environments with Deep Learning Models
Only on-line
Research on Optimization of Electric Heavy-Duty Truck Energy Replenishment Network and Battery Health Assurance Based on Multi-Agent Collaboration
Only on-line
Gamification Empowers the Digital Teaching of Intangible Cultural Heritage: A Case Study of Suzhou Embroidery
Only on-line
A Comparative Study of Automated Accessibility Checker Tools and Manual Evaluation on Rwanda’s E-Government Portals: Towards a Hybrid Framework for Digital Inclusion
On-site and on-line
Evaluation and Optimization of Public Space Affordances in Age-Friendly Communities under Smart Renewal
Only on-line
Fluid Cultural Exhibition Grounded in Spatial Production Theory and Generative AI: Interactive Chaozhou Wood-Carving at Bus Stops
Only on-line
Designing Friction: A Paper-Device Hybrid System Facilitating Cultural Transfer among Rural Children
Only on-line
From Shape to Flight: The Morphological Spectrum of Kites in Yangjiang and Weifang and Cross-Cultural Design
Only on-line
A Study on the Application of the Definition Phase of Design Thinking to Residential Design
Only on-line
Is Mathematical Problem-Solving Expertise in Large Language Models Associated with Assessment Performance?
Only on-line
Research and Design Practice on the Emotional Needs of Empty-Nest Youth for Dolls: Integrating the Kano Model and SD Method
Only on-line
Mapping Brand Personality to Visual Perception: Constructing a Form Evaluation System for Heavy-Duty Engine Products
Only on-line
Design Logic and Behavioral Mechanisms of Digital Interactive Art in Social Situational Analysis
On-site and on-line
Co-Growing Neighborhoods: A One Health-Based Study on Interaction and Co-Governance in Community Gardens
Only on-line
Empowering Physical Education Teachers: AI Solution Proposal Based on a Systematic Literature Review
Only on-line
Objectification of User Acceptance in Automated Driving Functions
Only on-line
Unveiling Graduate Mental Imagery: A ZMET-Based Approach to Visual Identity Design for University Graduation Exhibitions
Only on-line
Research on Cultural Preservation and Dissemination of World Heritage Sites Using AIGC Technology: The Case of Chongqing's Dazu Rock Carvings
Only on-line
Ecological Interface Design for AI-Aware Security Information Event Management (SIEM) Systems
On-site and on-line
Exploring Older Adults' Usability Needs and Feasibility Study of AI Digital Tools: A Case Study on AI Image Generation
On-site and on-line
A Study on Spatial Variation and Driving Mechanisms of Quality of Life (QOL) and Happiness Index Among Residents in Northwest and Southwest China
Only on-line
An Immersive Soundscape—An AR Design Study for Minority Language Learning Based on Emotional Cognition: The Case of the Hakka Dialect
Only on-line
Scalable Risk-Driven Scenario Generation for Immersive Human-in-the-Loop Validation of Automated Driving Systems
Only on-line
Virtual Transformation of Framed View Logic in Landscape Architecture——A Study on Visual Focus and Attention Guidance Methods in VR Scenarios
Only on-line
Usability Study on Fuzzy Search in E-commerce Websites: A Case Study of Taobao
Only on-line
Social Context in HAI: Towards a Theoretical Framework Based on
Multi-Perspectival Imaginaries
On-site and on-line
A Preliminary Study of the Optimal Camera Locations for Markerless Motion Capture in Construction Machinery Cabins
On-site and on-line
Two Teams, One Robot: Comparing Multi-View GUIs for Supervising an Autonomous Off-Road Vehicle in ROS 2
On-site and on-line
Adaptive Human-AI driven CBC Report Analyzer for Detection of Hematological Disorders Using MedGemma LLM in Bangla Language
Only on-line
PAVE - A Guideline to Help Developers Produce Accessible Virtual Reality
Only on-line
Designing an Interactive Size Chart to Improve Fit in DIY Garment Making
Only on-line
From Music to Game: Using AI Techniques to Create Dynamic
Rhythmic Minigames in XR Environments
Only on-line
Language Island - Using Large Language Models to create Serious Games for Language Learning
On-site and on-line
Designing Human Oversight in Autonomous Scientific Discovery
Only on-line
The Perception of Artificial Intelligence by Secondary School Students in Multiple Small-Island Developing States
On-site and on-line
Putting the User First: A User-Centered Approach to AI System Evaluation
On-site and on-line
Understanding Emerging Needs of Astronauts: Integrating AR/VR-Based Human Factor Solutions for Enhanced Physical and Emotional Well-Being in Long-Duration Spaceflight
Only on-line
Using Generative AI to Discover Ancient Civilizations
On-site and on-line
Clothing Classification for Textile Recycling and Evaluation of Dataset Supplementation
On-site and on-line
Designing Conversational User Interface with Low-Resource Bi-Directional Machine Translation for Chittagonian Dialect to Regular Bangla Health Dialogues
Only on-line
Behind the Mask: Investigating the Influence of Pseudonymity on Polarization Dynamics in Social Virtual Reality
Only on-line
An Eye-Tracking Study with Subjective Feedback: Evaluating AI-Generated Appearance Designs for Humanoid Substation Robots
Only on-line
Research on Intelligent Automotive HMI Design Based on Cognitive Load Theory
Only on-line
Integrating Extended Reality and AI for Experiential Financial and Cybersecurity Data Analysis and Visualization
Only on-line
The Sign-Tracker Volatility Paradox: AI-Driven Design Patterns for High Engagement and Rapid Habituation
Only on-line
LLM-Based Interview System for Extracting Operational Resilience in Normal Operations: A Practical Application in Chemical Plants
On-site and on-line
An Analysis on the Implementation of a Multi Agent AI Framework into a Chat Bot Function of Audience Response System
Only on-line
Education 4.0 for Cyber-Physical Systems: A Case of Wind Turbines
On-site and on-line
Magnetic Character Control for Smart Watch
Only on-line
Using Predictive Modeling to Assess Social Media's Impact on Parental Well-Being: A Pilot Study
Only on-line
Form Follows Atmosphere: Creating Material-based 3D Models at the Early Stages of Architectural Design Process
Only on-line
Research on the Serious Game Design Model and Strategy for the Dissemination of Traditional Handicraft Culture Based on Situated Cognition Theory
Only on-line
AI Multi-Modal and Game Data Fusion System for Player Preference Extraction and Game Advertisement Material Generation
Only on-line
Multimodal Virtual Reality Smart Community: Intergenerational Experience Innovation of Interactive Landscapes Driven by Digital Art
Only on-line
Splash of Life: Reimagining Sowing through the Morphology of Splash-Cup Plants
Only on-line
AInterviewee: An LLM-Powered Interactive System for Interview Practice with Immediate Feedback
On-site and on-line
From Microsociology to VR Design: A Framework for Integrating Non-Verbal Behavior in Adaptive Systems
On-site and on-line
Can Puzzles Convey Cultural Meaning in Nighttime? Interactive Puzzle Design for Heritage Interpretation in Classical Chinese Gardens
Only on-line
The Myth of the Average User: Why Enterprises Need Role-Specific Strategies for Generative AI Assistants
Only on-line
Flux-Charger: A Ceiling-Mounted Mobile EV Charging System for Intelligent Interaction and Spatial Optimization
Only on-line
Constructing Scheduled Home Automation with LLM Agent for Supporting Elderly Living Alone
On-site and on-line
AIRIN: An LLM-Driven Multi-Agent Framework for Augmenting Human Expertise in IT Service Incident Management
On-site and on-line
Humanity-Based Design: Beyond User-Centered and Human-Centered Design
On-site and on-line
Designing a Framework for Early Career Enlightenment Education: Translating Motivational Mechanisms into Networked Learning Connections
Only on-line
AI-Driven Adaptive Simulations for Management Education: Student Perceptions from Classroom Deployments in Philippine Higher Education
Only on-line
The Clinical Cognitive Amplifier : An Ambient AI System for Bangladesh Healthcare, Addressing Cognitive Load Disparity in Urban and Rural Settings Among Bangladeshi Physicians.
Only on-line
Charting Pathways to Success in Fourth Wave HCI: Place-based Methods for Technology Design from Abundant Intelligences
On-site and on-line
Agentic AI and IT Governance: Balancing Autonomy and Oversight
On-site and on-line
Evaluation of the Effect of Color Characteristics in Spatial Images on Moving Experiences
Only on-line
User Experience Research Methodology for Optimizing the Institutional Enrollment System
Only on-line
A Semantic Model of Information and Communication Technology Components (ICTC)
Only on-line
Hybrid Intelligence as a New Stage in the Development of Human-System Integration
Only on-line
Interdisciplinary Perspectives on FinTech and Blockchain in Cryptocurrency Platforms: A Systematic Literature Review on Accessibility, Usability, and Digital Inclusion
Only on-line
Optimization of Airfoil Design with Surrogate AI Modeling
Only on-line
Redesigning for Learning: Tackling Motivation Loss Between Challenges
Only on-line
Inclusive Design Principles Based on an Evaluation Structure Analysis of Inclusive Products
Only on-line
From Static Shaping to Dynamic Responsiveness: Body Trajectory-Driven Stage Costume Design and Its Embodied Interaction
Only on-line
Deterritorialized Body: A Study on the Transformation of Deleuze’s “Rhizome” Theory in Cross-Cultural Fashion Design
Only on-line
Data-Driven Personas and User Stories Guiding User-Centred Design of an mHealth Application: a Case Study in Patients with Cardiovascular Disease
Only on-line
Intelligent Material Integration for Dynamic Narratives: Interactive Enhancement and Expression of Yue Embroidery’s Light-Changing Patterns
Only on-line
Bookify: Read it, Hear it, Feel it
On-site and on-line
Predicting University Students' Lifestyle Quality (CEVJU) using Socio-Demographic and Contextual Factors: A Machine Learning Approach for Personalized HCI Interventions
Only on-line
Calibrated Recommendations with Dynamic User Preferences
Only on-line
Trans* Bodies in HCI: Positioning Moral and Ethical Discourses Between Foucault, Butler, and Lugones
Only on-line
Designing the Forest: Creating a Virtual Reality Experience for Lakota Language Learning
Only on-line
Exploring the Marketplace: How Context and Interactivity Influence Spanish Language Learning in Virtual Reality
Only on-line
Research on the Display and Activation of "WuqinXi" Driven by Digital Technology
Only on-line
Intelligent Analysis Framework for Academic Papers with Local LLM Integration
On-site and on-line
What Could Possibly Go Wrong? A Hazard-Centric Approach for AI Test and Evaluation
On-site and on-line
Visualizing Artificial Intelligence Companions through Augmented Reality
On-site and on-line
Mallorquín Marsh: Visual and Immersive Diagnosis for Environmental Awareness and Conservation through 4.0 Technologies
Only on-line
Virtual Reality-Assisted Building Fire Evacuation Training using Digital Twin and Brain Computer Interface Devices
Only on-line
Dark Mode vs. Light Mode: Effects on Mobile Focus, Readability, and Task Performance
Only on-line
Democratizing Hydrography: UX Practices for Communicating Hydrographic and Bathymetric Information to Non-Experts – A Scoping Review
On-site and on-line
Semiotic-Based Digital Translation of Song Dynasty Tea-Whisking Ritual:A Human–Computer Interaction Framework for Virtual Fashion and AR Try-On Experience
Only on-line
Requirement Analysis of a Daily Stress Management System Using Smart Earphone
Only on-line
A More Pleasant Drive: Generative Multimodal Ambient Adaptation for Enhanced In-Vehicle User Experience
Only on-line
Insights on Design Requirements and Development of a Game Master Control System Supporting Educational Escape Rooms for SMEs
Only on-line
Service Design of Smart Community Parks Based on Digital Aging Adaptation
Only on-line
Research on Age-Friendly Interaction Design of Digital Products Based on the Characteristics of the Elderly Population
Only on-line
Context-Aware Auditing of Facial Analysis Pipelines for Autism Support Dashboards
Only on-line
Investigating a Tiny Home Concept for Technology Assisted Living: A Cross-Sectional, Multisite Post-Exposure Study on Acceptance
Only on-line
Human–Robot Interaction for Emotional Well-Being in Older Adults: A Socio-Technical Study of the AI Companion Robot aibo
Only on-line
Click, Lead, Learn: Remote Employee Learning and Development Among Filipino Mid-Level Managers
Only on-line
The Digital Inheritance of The Classic of Mountains and Seas: Scene Interactive Experience Design Integrating AI and VR Technology
Only on-line
Bridging the Double Semantic Gap: A Theoretical Framework for AI-Assisted Fashion Design in High-Context Cultures
On-site and on-line
Exploring Elderly Users' Intention to Use a VR Ink-Wash Painting Creation System: A Perspective Based on Perceived Value Theory
On-site and on-line
A Critical Dialogue System Based on Multi-Agent Large Language Model: A New Paradigm for Stimulating Deep Creativity through Collaboration
Only on-line
Study on the Activation and Inheritance of Heilongjiang's Traditional Wood Carving Intangible Cultural Heritage (ICH) Based on Digital Interaction Technology
Only on-line
Modeling In-Vehicle Risk Behaviors during NDRT in Automated Driving Scenarios for Driver Monitoring System Simulation
On-site and on-line
Designing Waiting Feedback for Health-Monitoring Devices in Senior-Care Communities: An Eye-Tracking Study with Older Adults
Only on-line
Adolescents’ Experience with Deepfakes: Topics, Perceived Harms and Mitigations
Only on-line
Understanding People’s Reactions to Deepfakes
Only on-line
Path Planning Method for Autonomous Mobile Robots with Speed Constraints and Blocked Section Constraints
Only on-line
Generative Design of Digital Figures for Chinese Historical Villages Using Regional Cultural Gene Mapping: The Case of Tangjia Ancient Town
Only on-line
How Much Information Is Too Much? Effects of HUD Information Quantity on Driving Performance and Visual Detection
On-site and on-line
From Interface Consistency to Brand Perception: Exploring the Role of Visual Consistency in City Official Websites
Only on-line
Directing Performance in Closed Generative Video Systems: Early
Findings from a Practice-Based Study of Circumstance-Driven
Prompting
Only on-line
Perceived vs. Actual Effects of Digital Monitoring on Stress and Performance: Evidence from a Controlled Experiment
Only on-line
Study, characterization and adaptation of software testing techniques for machine learning tasks in immersive environments
Only on-line
Interaction-Driven “She Era” Box-Style Solo Living Apartment Interior Design: Building Modular Smart Spaces Tailored to Women's Needs
Only on-line
A Study on Usage Intention and Learning Satisfaction in Virtual Reality Exhibition: The Case of Mona Lisa: Beyond the Boundaries
On-site and on-line
Investigating the Impact of Anthropomorphic Designs on Trust Perception in AI Chatbots: A Systematic Review
Only on-line
A Review of Exoskeleton Developments to Meet User Needs
On-site and on-line
Research on Optimizing a Metaphor Recognition Model for Li Shangyin's Poetry Based on Bie-modernist Cultural Computing
Only on-line
Determinants of the Elderly’s Intention to Use Smart Home Security Products: An Application of the Technology Acceptance Model
Only on-line
AI-WUMO: A Conceptual Framework for AI-Driven Corporate Website Upgrades from a Marketing Perspective
Only on-line
Work Conditions and Job Redesign for Mid-to-Late Career Creative Workers in Digitally Saturated Creative Economies
On-site and on-line
From Live-Action to Virtual Production: A New Workflow for Filmmaking
Only on-line
A Human-Centric Evaluation of a Retrieval-Augmented Generation System for Explaining Quebec Insurance Contracts
On-site and on-line
Human-AI Co-Creation in Themed Creative Design: A User Study on Cognitive Load
and Usability
Only on-line
From Insights to Impact: AI-Powered ResearchOps System for Sustainable Research Planning and UX Knowledge Management.
On-site and on-line
Research on a Precision Nutrition Rehabilitation and Intelligent Push System for Elderly Myocardial Infarction Patients Based on Multidimensional Dietary Assessment
Only on-line
Artificial Intelligence as a Supplement or Support for Users in Industrial Production Contexts Based on Cognitive Engineering Concepts
On-site and on-line
Research on User Experience-Based Smart Interaction in Innovative Design of Jingzuo Furniture
Only on-line
Deciphering Divergence: Visualizing Linguistic Ambiguity in Low-Resource Translation Support Systems
On-site and on-line
Examining AI Automation in Qualitative User Data Analysis through Research Through Design (RtD) Methodology
Only on-line
VR-Enabled Embodied Learning: An Operational Translation System for Acquiring Chinese Shadow Puppetry Techniques
On-site and on-line
Optimizing Caption Characteristics via a Crowdsourced Caption-Placement Rhythm Game
On-site and on-line
Click Bait: Can Motivating Learners to Click Improve Complex Task Performance?
EmotionLens: A Metacognitive Interaction Framework for Mitigating AI Attachment Illusion in Generative AI Use
On-site and on-line
Enhancing Workplace Wellness Evaluation through UX: A Usability Test of a Web-Based Assessment Tool
Only on-line
User Perceptions and Verification of Misinformation in the Metaverse
Only on-line
Pacapaca: A Laptop-Mounted Companion Robot that Uses Social Mirroring and Affective Bonding to Nudge Upright Posture
On-site and on-line
Critical Reflection or Savior Fantasy? Behavioral Insights from Player Interaction in a Narrative Serious Game
Only on-line
SQL-DQN: A Game-like Approach to Personalized SQL Education Using Reinforcement Learning
Only on-line
Beyond Usability: Trust Formation and Experiential Misalignment Among Older Adults’ Interactions with AI Voice Agents
Only on-line
Adaptive Urban Navigation for Older Adults: Integrating Physiological Sensing, Multimodal Guidance, and Real-Time Urban Data
On-site and on-line
Design Factors Influencing the Detectability of Visual Warning HMIs for Motorcyclists
Only on-line
Study on the Effectiveness of Emotion Recognition Role-Playing with the Theme of 'Inside Out' Using Kinect and Laban Motion Analysis
Only on-line
A Semantics-First Workflow for Peking Opera Costume Design: Integrating Knowledge Graphs with Controllable Diffusion
Only on-line
Digital Heritage Visualization of Peking Opera "Kao" Patterns Based on Interactive Narrative
Only on-line
LOCOMO MR: Visualizing the Carbon Footprint of AI Inference in Mixed Reality
On-site and on-line
Systematic Criteria for Component Inclusion in Interaction Design Systems
Only on-line
“Should I Stay or Should I Go?” A Serious Game for Improving Hurricane Literacy
On-site and on-line
Constraint-Guided SUS Inference from Natural Language Feedback
Only on-line
Large Language Models as Cultural Analysts: Modeling Conceptual Blends in Animated Nezha
On-site and on-line
Study on the Dissemination and Interpretation Bias of Cultural-Loaded Words in Cross-Border Live Streaming — A Computer-Aided Cross-Cultural Semantic Mapping Analysis
Only on-line
Therapeutic or Manipulative? Designing Transference-Informed AI Personas for Trustworthy Legal Education
Only on-line
Articulating More-than-Human Agency in Playful Interaction Design through Design Fiction
Only on-line
Designing a Mobile Application to Support Pediatric Cancer Caregivers: A Design Thinking Approach
Only on-line
Designing Gamification for Everyone? A Work-in-Progress Study on Individual Responses to Gamified Production Tasks
Only on-line
Enhancing Safety of Large Autonomous Vehicles via Risk Visualization eHMI under Low Visibility: A Multi-Scenario Study
Only on-line
When Do Design-Oriented Strategies Work in Interdisciplinary Education? A Three-Level Meta-Analysis
Only on-line
Mitigating Emotional Contagion: The Role of Visual Narration in GenAI Fact-checking
Only on-line
Research on the Design of an Emotion Management System for Future Residents Based on Narrative Design Theory
Only on-line
Differentiating App Design for Children in Different Ages
A Study of the Kids VOD App
Only on-line
Nudging Students to Act: Digital Nudging to Address Student Procrastination
Only on-line
Denise: An Autonomous Real-Time Avatar for Multimodal Human–AI Interaction
Only on-line
Research on AIGC Design Constraint Methods for Brand Style Continuity: A Case Study of Trend-Driven Redesign for a Brand Model Vehicle
Only on-line
The Effect of Gender Variations and Adaptive Persona-Driven Gazes in Virtual Pedagogical Agents on Learner Experience
Only on-line
Children’s interactions with Generative AI chatbots: Opportunities, risks, and child-centred design and governance implications
Only on-line
Breathing Life into the Past: A Bio-adaptive Interaction Design for the Lanzhou Waterwheel
Only on-line
An Augmented Reality Art Gallery Experience for Improving Connectedness
On-site and on-line
Building an Adaptive Planner for Neurodivergence
On-site and on-line
An Aggregated Approach to an AI-based Weight Training Assistant
On-site and on-line
LLM-Generated Scenarios for Designing Interaction Cues of Autonomous Delivery Robots
Only on-line
Video-Synchronized Wearable Resistance Training Using Pneumatic Gel Muscles
On-site and on-line
Development and Evaluation of a Radio Calisthenics Learning System for the Visually Impaired, Using BlazePose and Sound Feedback
On-site and on-line
ICH-Aware Lightweight AIGC: A Framework for Culturally Faithful Generation of Chinese Nianhua Child Figures
Only on-line
A Pilot Study of Subjective Attitudes Among Generation Z Toward AI–Physician Collaborative Interventions: Dynamic Human–AI Interaction Strategies in Self-Medication
Only on-line
Do Passkey Explanations Discourage Adoption?
On-site and on-line
Gait-Starter: A Deployable Obstacle and Visual Biofeedback System to Support Gait Initiation in Parkinson’s Disease
On-site and on-line
Deconstructing the Aesthetics of Intangible Cultural Heritage: A
Knowledge-Graph-Driven Framework for Interactive Curation and Visitor Interpretation of Peking Opera Costumes
Only on-line
AI-Driven Tactile Narratives: Reimagining Emotional Expression and Interactive Experience in Personalized Movable Type
Only on-line
Participatory Cultural Tourism Experience Design for Young Users: A Case Study of Integrating Xu Xiake Intellectual Property, Urban Transportation and Interactive Art Markets in Chinese Counties
Only on-line
Digital Transmission of ICH Traditional Chinese Medical Tuina: An AI - Animated HCI Gamification Companion Design
Only on-line
Implementation of a Remote Participation Function for an eSports-based Preventive Care System
On-site and on-line
Beyond the Lab: Capturing User Experience in the Wild with Psychophysiological Ambulatory Assessment
On-site and on-line
Operability of Force Feedback Devices:
Experimental Analysis of Tactile Characteristics in Surface Roughness Reproduction
On-site and on-line
Research on the Long-cycle Interaction Design Framework for Lacquer Art Cultural Creation Integrating Emotional Design and SDT
Only on-line
Mining Sentiment Characteristics of the Elderly Based on Text Sentiment Analysis
Only on-line
APUB: An Adaptive Evaluation System for B2B User Experience
Only on-line
Beyond Simulation: A Task- and Persona-Adaptive Framework for AI in UX Evaluation
Only on-line
Animation Design Philosophy in 3D Educational Games: The Development of Beaver World
On-site and on-line
User Research Design for an AI-Powered Medical Infusion System
Only on-line
SoundWay: A BLE Multi-Advertising System with Voice Interaction and Mobile Feedback for Indoor Orientation Assistance
Only on-line
Biomechanical Analysis of Hip Joint in Hemiplegic Patients Based on AnyBody Gait Simulation
Only on-line
Singing with the Waves: VR Embodied Interaction Design for Tanka Cultural Heritage Reconstructing Water Living Spaces via Fishermen’s Songs
Only on-line
Technology-Mediated Haptic Communication in Esports and in Military Tactical Level Command: A Comparative Pilot Study on User Experiences
Only on-line
How Do Different Users Prefer to Learn About Automated Driving Functions?
On-site and on-line
Design and Practice of Tang Sancai Cultural Dissemination through Information Visualization
Only on-line
Trends and Visualization of Team Performance During Clutch Time in Japan’s Professional B.League
Only on-line
When Better Images Reduce Emotional Recognizability: An Event-Related Potential (ERP) Study of Late Positive Potential (LPP) in AI Assisted Ghibli-Style Image Transformation.
Only on-line
Evolution of University Students’ Attitudes Toward Generative Artificial Intelligence: A Longitudinal Study in Singapore
Only on-line
A Reproducible Workflow for Diachronic Web Content Analysis
On-site and on-line
From Cultural Narrative to Data Governance: A Full-Link Service Design Framework for the Revitalization of Time-Honored Brands
Only on-line
From Embodied Interaction to Symbolic Modeling:A VR Serious Game for Reducing Cognitive Load in Children's Learning of Linear Equation Systems
Only on-line
Research on Low-Altitude Service Systems and Collaborative Management Based on Airspace Equity
Only on-line
Designing a Digital Medication Recycling System: Examining User Factors Influencing Long-Term Use Intention Among Generation Z
Only on-line
From Simulation to Insight: A Human-Centred
Interface for Visualizing and Comparing
Pandemic Intervention Scenarios
Only on-line
A Workflow for the Digital Upcycling of Reclaimed Timber: From Demolition Waste to Generative Interior Design
Only on-line
Designed Empirical Research of a Home-based
Children's Emotional Soothing Exploration Blanket Based on Multi sensory Synergy and Sensory Integration Theory
Only on-line
Augmenting Traditional Craft: A Systematic Review of Interactive Workflows in Digital Rammed Earth
Only on-line
Exploring the Potential of Brazilian Agentic AI: A Feminist Perspective
Only on-line
UI Screen Summarization of Smartphone Screenshots Using Visual and Structural Information
Only on-line
Exploring AI Memory Behaviors and Anthropomorphism in User Evaluations of Conversational Agents
Only on-line
Storytelling Together: Designing a Gamified Co-Creation UX for Pediatric Mental Health
Only on-line
Play-Driven Creative Circulation: Designing for Sustained Engagement in Avatar-Based Social Platforms
On-site and on-line
KAIA: A Game Design Based on Nostalgic Emotion and Experiences of Loss
Only on-line
Evaluating the Usability of Infotainment System Rotary Controllers for Drivers with Disabilities
On-site and on-line
Building Better Chatbots: Machine Learning Models Enhanced by Information Retrieval for Conversational AI
On-site and on-line
A Serious Game Utilizing a Combination of Augmented Reality and Conversational Artificial Intelligence to Introduce a Humanoid Caregiving Robot to Patients in the Hospital
On-site and on-line
Differences in Alignment Behaviour Between Single-Agent and Multi-Agent LLM Systems: Implications for Human-AI Teaming
Only on-line
Agency vs. Automation: Investigating "Human-in-the-Loop" Preferences in Military-Adjacent AI Adoption
On-site and on-line
DCL4D: Enabling Distributed Cooperative Learning Environments for Development
On-site and on-line
Feature Complexity in Super-Apps:
How Feature Heterogeneity and Interrelatedness Shape Cognitive Load, Usability, and Continuance
On-site and on-line
Highway to Health: A Design-Led Approach to Driving Healthcare Access for Culturally and Linguistically Diverse Consumers
Only on-line
Seven Facets of the Facilitator Role in Co-Creation with Children: Insights from a Project in Danish Kindergartens
On-site and on-line
A Study on the Multi-Agent Collaborative Mechanism of Safety Management in Civil Aviation Enterprises Based on Evolutionary Game Theory
Only on-line
Integrating User Experience and Learning Sciences: A Co-creation Approach to Designing Cybersecurity Learning in Articulate Rise 360
Only on-line
An Adaptive Preprocessing Pipeline Framework for Enhanced OCR Accuracy on Scanned Documents
Only on-line
UX Design for Integrating Siloed AI Research Tools: The Case of IdeaNote
On-site and on-line
Methodology for Hazard Identification in Aviation Health and Safety Risk Management An Integrated Framework
Only on-line
Offline Moments in Connected Vehicles: Proactive UX Adaptation to Predicted Connectivity Drops
Only on-line
PawTouch: Pedal-Input-based Real-time Haptic Feedback for Battery-aware Sustainable Driving in Electric Vehicles
On-site and on-line
A Multimodal Therapeutic Interaction System Based on Five-Tone Therapy for High-Pressure Professionals in China
Only on-line
Mobile Application to Measure the Carbon Footprint of Smartphone Use in Mexico
On-site and on-line
A Digital Science Communication Installation for Endangered Plant Habitat Adaptation Based on the MCRpd Model
Only on-line
Anshijie: Development of an AR-Based Gamified Intervention System for Pediatric Children's Dental Fear (CDF)
On-site and on-line
Yi-Hua: Phygital Interaction for Re-Enacting Chinese Characters
On-site and on-line
Digital IP Chain: An Integrated Platform for Intellectual Property Management Using Blockchain and AI
Only on-line
Optimizing Sensory Substitution Training: The Role of Structure and Intervention in VSST Skill Acquisition
On-site and on-line
LLMs as Qualitative Analysis Assistants: Comparing Problem Theme Construction with Human Researchers
Only on-line
A Multi-Agent Framework for Democratizing XR Content Creation in K-12 Classrooms
Only on-line
From Awareness to Action: Helping Adolescents Recognize and Resist Dark Patterns Through Interactive Design
Only on-line
A Case Study and Comparative Analysis of Employment-Continuation Support Using Generative AI in Animation Production for the Independence of Adult Neurodivergent Individuals (ADHD) in Japan
On-site and on-line
Design of an Intelligent Resource Scheduling Platform for Law Firms Based on Large Language Model Agents
Only on-line
Research on the Design of an Online-to-Offline Integrated Platform for Community Dispute Prevention and Mediation
Only on-line
Investigating Spatial Disorientation in VR: A Flight Simulator Integrating Galvanic Vestibular Stimulation
On-site and on-line
From Mental Models to Safe Use: User Profiling for the Initial Use Phase of Conditionally Automated Driving Systems
On-site and on-line
Workshop-based Development of External Human-Machine Interfaces for Automated Vehicles for Promoting Prosocial Driver Behaviour in Mixed Urban Traffic
On-site and on-line
Analyzing the Effects of Iterative Trial-and-Error and Task Type on User Satisfaction and Output Alignment in Text-to-Image Generative AI
On-site and on-line
Co-designing Inclusive Digital Health Services for Chinese International Students in Australia: A Participatory Card-Deck Method
Only on-line
Making Prototypes Talk: Communication and Programming Strategies in Design Students’ Interactive Prototyping
On-site and on-line
An Empirical Study on the Impact of Multimedia-Teaching-Based Auxiliary Design on the Learning Experience in Industrial Design Foundational Courses
Only on-line
Understanding Human–AI Interaction Challenges in LLM-Based Mobile Apps
Only on-line
AI-Dominant Logic: A Human-Centered Perspective on Value Creation in AI-Driven Organizations
Only on-line
Gender by Design: Visual Communication in Digital Health Platforms for Women’s Health
Only on-line
Patterns of Local and Cloud LlMs Usage in Software Development
On-site and on-line
Multimodal UX Evaluation of Smartwatch Character Input: Comparing QWERTY and Circular Key Layouts Using Physiological Tremor Analysis
On-site and on-line
Designing an LLM-based Diary Platform as a Research Tool
On-site and on-line
Balancing Accuracy and Wearability: An Exhaustive Analysis of the Minimum Channel Requirement for sEMG Interfaces
On-site and on-line
Research on the Design of an Immersive Healing VR Game Based on Shamanic Culture: An Intervention Path for Spiritual Alienation in the Z Generation
Only on-line
Micro-break During Schedule Transitions: A Companion-Style, Low-Burden Way to Relax
Only on-line
Investigation of a Calibration Method for Reducing Pose Effects on RGB Values in Real Facial Images
On-site and on-line
Study on the AI-Enhanced Virtual Interactive Platform for Chinese Traditional Furniture Appreciation
Only on-line
Towards an Inclusive User Experience Evaluation Framework for E-Government Mobile Applications
On-site and on-line
Learning from Hours on the Road: A Digital Study of Interactions between Other Road Users and Automated Vehicles
On-site and on-line
Virtual Annotations in 360-Degree Panoramic Shopping: How Display Polarity and Perspective Influence Elderly Users' Experience?
Only on-line
Understanding User Reviews of Digital Wallet Mobile Applications Through Topic Modelling
Only on-line
Optimizing Urban Logistics: A Unified Platform for Electric Fleets
On-site and on-line
HMI-Questionnaires: A Community-Driven, Open-Access Project for Human-Machine Interaction Scales
Only on-line
Reflective Engagement with Generative Large Language Models in Empirical Qualitative Teacher Education Research
On-site and on-line
Social and Ethical Drivers of Switching Intentions Among Spotify Users
On-site and on-line
Affective Translation: Emotional Engagement
with Textile Soft Robots Across Physical and
Augmented Embodiments
On-site and on-line
Making Autonomous Bus Journeys Enjoyable: Visualizations for Passenger Experience and Acceptance
Only on-line
Action-Centred Interaction for Digital Garment Customisation in Virtual Reality
Only on-line
A Formative Design Evaluation System for Deaf and Hard-of-Hearing Students Reflecting Professional Assessment Processes
Only on-line
Navigating Complex Social Sciences Data: User Interfaces Support for Large Complex Categories Exploration and Translation
Only on-line
Lessons Learned from Evaluating EMR Usability with Simulated Patients
On-site and on-line
Vantage: Using Dynamic Difficulty Adjustment to Pace Emotional Intensity in Serious Games
Only on-line
Evaluating a Mobile Augmented Reality App for Inquiry-Based Learning in Primary Science Education
On-site and on-line
Digital Basic Education Teacher Training and Self-Reported Digital Competence Profiles in Austria
On-site and on-line
Improving Usability & Workflow Efficiency in Finite Element Analysis (FEA) Software: A Heuristic Evaluation & Prototype Exploration
OpenET: Converging on Open Standards for Hardware-interfacing and Data-sharing in Eye-tracking
On-site and on-line
Applications of Real-Time Gesture Recognition with Kinetic Skin
On-site and on-line
MoE-Precip: Adaptive Mixture-of-Experts Fusion and an Interactive Web-Based Visual Analytics Interface for Multimodal Precipitation Forecasting
Only on-line
Developing a User-Centered Design Framework for Empathy and Prosocial Outcomes in Virtual Reality
On-site and on-line
From Smart to Super-Intelligent Wearables: Design Exploration of Interactive Wearables Design Integrating LLM
Only on-line
Interactive Contract Negotiation Learning with Generative AI Agents
Only on-line
Too Easy, Not Funny? Exploring Cognitive Effort in AI-Generated Humor
On-site and on-line
Visual Design of Pedagogical Agents in 360-Degree Panoramic Shopping Interfaces Impacts on Consumer Shopping Experience
Only on-line
Design and Usability Evaluation of a Circular Keyboard Optimized for Gaze-Input Systems
Only on-line
Exploring a Smart Textile-Based Pressure-Sensitive Skin Fabrication Workflow for Aftermarket Tactile Augmentation of Robotic Platforms
Only on-line
The Impact of Dynamic Effects and Information Visual Presentation Modes of Virtual Exhibits on Users' Exhibition-Viewing Experience in Augmented Reality (AR)-Based Virtual Mobile Exhibition Interfaces
Only on-line
AI for All? Inclusive Learning Environments with and through AI in Early Primary Education
On-site and on-line
Gaze-contingent Head Mouse For Rapid Hands-free Text Entry
Only on-line
Human-Tech Balance in Digital Transformation: An Integrative Empirical Framework
Across Cognitive, Organisational and Social Levels
On-site and on-line
AI That Helps You Choose: Effectiveness of Language-Based AI Assistance for Older Adults’ e-Healthcare Decision-Making Across Decision Stages
On-site and on-line
Beyond the Scroll: How Social Media Addiction Fuels Gambling, Gaming, and Shopping Addictions Among Adolescents and Young Adults
On-site and on-line
Bridging the Multidisciplinary Gap in Safety-critical Agentic Systems Design
On-site and on-line
Relationship Between Tactile Pictogram Relief Method and the Identifiability of the Tactile Map for the Visually Impaired
On-site and on-line
User-Centered VR Game Design for Aids-to-Navigation Training: Perspective and Instructional Design
On-site and on-line
Can We Reliably Detect AI-Generated Text? Evidence from Real-World Data
Only on-line
Leveraging Past MCQs for Constructed-Response Practice:
Spaced-and-Adaptive e-Learning Study
On-site and on-line
Designing Accessible Cultural Learning Experiences with AR and Adaptive Gameplay: Cardifacts
Only on-line
Heuristics for AI-in-the-Loop: A Human-Centered Framework for Designing and Evaluating AI Interfaces
On-site and on-line
Operator Workload Evaluation in a Fourth-Generation Reactor Nuclear Power Plant
Only on-line
Evaluation of Generative AI for Synthesizing Audio on Non-Human Creature 3D Content
Only on-line
A Decision Support System for Effective Control of High-Quality Sulfur Production Processes under Conditions of Fuzziness
On-site and on-line
The Recto-Verso Principle in Practice: Testing the Affective-Cognitive Loop in
Multisensory Humanitarian Data Visualization
Only on-line
Exploring a Generative Programming Teaching Model for Innovation and Entrepreneurship: Integrating Computational Vouchers, Internship Opportunities and Roadshow Mechanisms
On-site and on-line
Behavioral Analysis of Elementary Students Using a VR Mudslide Disaster Prevention Game
Only on-line
Translating Ethical Frameworks into
User-Centred Anti-Social Behaviour
Interventions
On-site and on-line
Research on the Exhibition Practice of Time-Honored Brand Museums from the Perspective of Digital and Intelligent Technologies
Only on-line
Revitalizing Intangible Cultural Heritage: A Quantitative Evaluation of AI-Assisted Apprenticeship in Traditional Gold-Smithing Education
Only on-line
From Sketch to Voxel: A Comparative Study of Spatial Visualization Skills in Manual versus Additive Manufacturing Jewelry Curricula
Only on-line
A Stability-Aware Adaptive Visualization Framework: Using a Knowledge Graph for User Intent and Interaction Modeling
Only on-line
The Augmentation Paradox: A Mixed-Methods Study of Creative Self-Efficacy (CSE) & Design Fixation in Generative Al-Driven Jewelry Design Courses
Only on-line
Bio-inspired Auxetic Helmets: Enhancing Impact Protection and Thermal Comfort via Metal TPMS Lattices
Only on-line
AI-Powered Connection: Solving the Handshake Problem to Increase Human Connection by 12x
On-site and on-line
Emokai: An AI-Driven XR System for Visualizing Place-Based Memories and Emotions
Only on-line
Trust in an AI Decision-Support System Under Time Pressure: Evidence from Estonian Military Academy Students
On-site and on-line
Exploring AI-Generated Visuals as Creative Scaffolds for Novice Designers in Speculative Urban Futures
Only on-line
Design and Interaction Research of Wearing Products for Preventing Varicose Veins Based on Chinese Herbal Medicine
Only on-line
Comparing Object Interaction Methods for XR-Based Airport Security Screening Training
On-site and on-line
Students’ Privacy Concerns in Higher Education Institutions
Only on-line
Enhancing IT Service Management Efficiency through Domain-Specific Fine-Tuning of Gemini 2.5 Flash Adapters
On-site and on-line
Design and Research of a Real-time Home Acupuncture Treatment System Based on Users' Physical Conditions
Only on-line
What Makes Intelligent Agents Acceptable? A Comparative Study of Expert and Lay User Perspectives from Focus Groups
Only on-line
Reimagining the Augmented Reality Accessibility Ecosystem for Deaf Students: Service Provider Perspectives in Experiential Learning
Only on-line
Reducing Food Waste through UI/UX Design: A Self-Pickup Blind-Box Mobile Application
On-site and on-line
Human–AI Collaboration in Resource-Seeking: A Participatory Generative AI Design Study with Rural Foster Parents
On-site and on-line
Strategy to Create an Optimized Base of Video Frames to Train Neural Models Adaptable to Immersive XR Environments
Only on-line
Beyond Explainability: What Drives Optometrists’ Trust in AI Glaucoma Screening
On-site and on-line
Workplace Wellbeing Measurement: Posthumanist Perspective on Data
On-site and on-line
Integrating Gaze and Hand Kinematics for Pilot Performance Assessment
On-site and on-line
Shaping Work and Creativity in the Age of AI: Benefits, Challenges, and Design Guidelines
On-site and on-line
Data Physicalization Design for Supporting Self-Regulation Strategies in Bedtime Procrastination among Canadian Youth
On-site and on-line
What Do Canadians Think About Mental Health Clinicians Collaborating With AI?
Only on-line
An Exploratory Automated Analysis of UX Practitioners’ Interviews: Structuring and Visualizing Cognitive Flows
Only on-line
Warm, But Not Human: Calibrating Empathy and Professionalism in AI Health Chatbots
Only on-line
Character.exe: Exploring Agency Through Narrative Choices
Only on-line
Circular-Path VR Environments for Continuous Locomotion
Only on-line
Can Point‑Cloud Distance Errors Convey Material Sense?
Only on-line
Evaluating Readability Gains and Meaning Preservation in Language-Model-Simplified Patient Education Materials
Only on-line
Finspire Explorer: Sustaining Engagement During & Beyond the Visit at the Georgia Aquarium
On-site and on-line
Translating Lifestyle Insights into Product Design: Evidence from Early-Stage In-Situ Consumer Testing
Only on-line
Integrating Simulation-Based LLM Coaching for Adaptive Mixed-Reality Manufacturing Training
On-site and on-line
Guardians of Luminara: A Game-Based Approach to Scaffolding Independent Reading Comprehension
On-site and on-line
Human-Centered Data Analysis and Visualization of Performance of Public Transit before and after Its Network Redesign
Only on-line
Awakening Local Knowledge: A Multi-Agent System for Communicative Elicitation and Generative Translation in Community Micro-Renewal
On-site and on-line
Predictive Analytics for Flight Delays: A Scalable Machine Learning Solution on Google Cloud Platform
Only on-line
Gaze Only: Exploring the Potential of Replacing Handheld Controller with Gaze-Based Interaction in Virtual Reality
Only on-line
Seeing the Same UX Artifacts Differently: Professional Vision in UCASD Teams
On-site and on-line
Evaluation Method for Input Modalities in Mixed Reality Simulations of Automated Vehicle Interiors
On-site and on-line
An SDT-Informed Interaction Strategy Toolkit for Coping with Negative Emotions in AI-Driven Workplace Change
Only on-line
Responsible Software Engineering Practices Toward AI Readiness and Trustworthy Systems
Only on-line
Understanding the Antecedents and Consequences of Students’ AI Competence in Higher Education: A S-O-R Model
Design Methodology of Mood Plants: UI/UX Design for a Personalized Floral App in Caregiving Contexts
On-site and on-line
Design of Running AR Smart Wearables Based on KANO-AHP-TOPSIS Method
Only on-line
Effect and Mechanisms of Inertia on Consumers’ Livestreaming Addictive Behavior
Only on-line
Design of Cultural and Creative Products for Xiuying Fort Based on Qualia Theory
Only on-line
Avatar-Mediated Streaming Profiles and Their Impact on Mental Health: A Person-Centered Approach to VTuber Identities
Only on-line
A systematic review on foot anthropometry and its industrial design applications
Only on-line
Visceral Interaction: Operationalizing Cognitive Friction through Rule-Based VR Economic Simulation
Only on-line
Research on Spatial Memory Reconstruction Design for Beijing Micro-Communities Using Digital Interactive Technology
Only on-line
Research on Visual Interaction Design of Community Service Platform
Only on-line
HCI-Driven Rural Historical Districts: Cultural Ecological Weaving and Situational Narrative Space Construction
Only on-line
Vigil Field: Threshold Triggered Residual Motion and Decay as a Temporal Design for Vigilance
Only on-line
From Healthcare to Digital Cultures: Adapting Meta-Ethnography for Qualitative Synthesis Based on Social VR Research
On-site and on-line
Anyone Can Fly? An Exploratory Study of Assessing Spatial Disorientation in Novice Pilots through Flight Trials for Future eVTOL
Only on-line
A Closed-loop sEMG-FMG Integrated Wearable System for Precision Motor Training: A Design Framework and Human Factors Foundation
Only on-line
Short-form Video, Dark Patterns, and Elderly Users: A Conceptual Review of Dependency and Digital Vulnerability
Only on-line
Preliminary study on re-grounding strategies after membership change: Key elements for team performance recovery in human–agent team design
On-site and on-line
Memory in Companionship: A Home Care System for Alzheimer’s Disease Based on Emotional Design and Service Design
Only on-line
Congo: Learning a Language Starts With Learning How To Learn
On-site and on-line
Wicked Problems, Provocations, and Design Orientations in AI-Augmented Extended Reality for Embodied Computer Science Learning
Only on-line
Facial Expression Cues for Affect-Aware Generative AI Collaboration in Co-Writing
On-site and on-line
An Activity-to-Service Traceability Framework for Designing Model-Independent Digital Twin Interfaces
On-site and on-line
Messy Notes, Meaningful Data? A Human‑Centred Evaluation of Structured vs Free Text in ED Triage for Outcome Prediction
On-site and on-line
Application of an Inclusive-Oriented Intelligent Positioning and Perception System for Tibetan Yak in AI Agent Technology
Only on-line
A Computer Engineer’s View of AI
Only on-line
Designing Usable Straw Checkerboard Installation Equipment for Aging Frontline Workers: A Scenario-Based Human-Centered Study
Only on-line
Arabic Word-Building Mixed-Reality Robotic Puzzle for Computational Thinking
On-site and on-line
Breath as Interface: Evaluating Multisensory Virtual Nature for Emotional
Restoration and Embodied Engagement.
Only on-line
Ink-Flow: A Multimodal Interactive System for Shitao’s Landscape Painting Synthesis via SDXL and ControlNet
Only on-line
Centering Indigenous Knowledge in Collaborative Game Design
Only on-line
AI-Driven: Design of a Cross-Modal Interactive System for Personalized Perfumery Based on Facial Feature Recognition
Only on-line
VR Learning Experiences for An Indigenous Language
On-site and on-line
AURA: Adaptive Mixed Reality AI Mentor with Proactive University Student Support
On-site and on-line
Safe Thrill: Repurposing "Dark Patterns" for Positive Saving Behaviors in a VR Serious Game
Only on-line
Social Lab: A VR Interactive Narrative Design for Social Anxiety Relief Integrating MBTI and Greek Mythological Archetypes
Only on-line
Interaction with Life-size Holographic Kiosks
On-site and on-line
AI- Mediated Visualised Text Pedagogy in College English: An Experimental Study of Multidimensional Learning Outcomes
Only on-line
SquatAnalyzer: Real-Time Squat Form Assistance Using Ambient IoT Light Feedback on a Smartphone
Only on-line
Comparing Human and AI Annotators in Classroom Discourse Analysis:
Preliminary Findings
Only on-line
BrandForge: A Framework for Generating Brand Systems from Personality and Context
Only on-line
Designing Trustworthy AI Interfaces: The Trustworthy AI UX (TAUX) Framework
On-site and on-line
Usability and Human-Centered Challenges in AI-Based Digital Health Ecosystems for Malaria Diagnosis in Remote Amazon Regions
Only on-line
SyncMind: Designing Collaborative Music-Based Interaction to Support Social Bonding in Autistic Adolescents
Only on-line
Spatial Cues in Small-Screen Reading: Effects of Scrolling vs. Fixed Interfaces on Memory and Cognitive Load
Only on-line
On Timing and Presentation Methods for Recommending Products to Customers of Supermarket
On-site and on-line
Semantic Mapping of Data Science Competencies to the ESCO Taxonomy: A
Comparative Analysis
Only on-line
VLM-Powered Explainable Inspection: Enhancing Logical Defect Detection through Confidence-Aware Human-AI Teaming
On-site and on-line
Reflexive Listening: A Relational Approach to Ethical User Experience Design
Only on-line
A Preliminary Study on the Impact of iWall on Soccer Learning in Four-Year-Olds
On-site and on-line
Design and Iterative Validation of a Wearable Skeletal‑Health Device for Microgravity
Only on-line
Al Peking Opera Masks for Human-Computer Interaction
Only on-line
Design Engineers Are Not Homogeneous: A Trait-Informed Study of Individual Differences and Creativity Outcomes in Design Contexts
Only on-line
A Mixed Reality Learning Design for Filigree Inlay Craft Based on Situated Learning Theory
Only on-line
Rethinking Older Adults Through Personas: A User-Centered Approach to Socially Assistive Robots
On-site and on-line
Beyond Visual Quality: A Decision Framework for AI-Generated Educational Images
Only on-line
Neuronix: A Modular Tangible System for Teaching Neural Signal Propagation Through Embedded Simulation
Only on-line
Understanding technology support as a family caregiving responsibility
On-site and on-line
Understanding Canadians’ AI Literacy Needs: Toward a Typology for Human-Centered Design
On-site and on-line
Investigating Tradeoffs in Annotation Modality Affordances for Image Segmentation: A Pilot Study
On-site and on-line
A Senior-First Productivity Framework for Integrated Health Management and Task Autonomy
Only on-line
Design Considerations for Personalizing Conversational AI for Persons Living with Dementia
On-site and on-line
Bidding for authenticity: Designing gamified encounters with commodity economy and consumer value conflicts in cultural auctions
Only on-line
AI vs. Humans for Online Support: A Mixed-Methods Study of
Language in Postpartum Depression Discussions
Only on-line
How Presentation Concreteness Shapes Concept Testing Evaluations: The Role of Assumed Use Contexts
On-site and on-line
Postural Load and Workflow Optimization in Nursing Cart Design: Based on Human Factors Engineering and JACK Simulation
Only on-line
KidiGenUI: A Generative Multimodal Agent for Scaffolding Children's English Vocabulary Learning
Only on-line
VISUAL METAPHORS IN AUDIOVISUAL TEACHING RESOURCES FOR THE ACQUISITION OF DIGITAL COMPETENCIES BY SENIOR TEACHERS OF TECHNOLOGICAL UNIVERSITIES IN MEXICO
Only on-line
Supporting Parental Facilitation of Child Personal Hygiene in Nigeria via a Mobile WebApp: Survey Insights and Prototype Design
Only on-line
Research on Immersive Experience Design of Healing Music Spaces
Only on-line
Human–AI-Supported Curatorial Place-Based Learning: A Study of Community Awareness and Relationship Building Through the Theme of “Inside/Outside”
Only on-line
The Aesthetic-Usability Effect of Path-Edge Environmental Interfaces in Traditional Hakka Villages: A Mixed-Methods Study on Perceived Safety, Wayfinding Clarity, and Behavioral Intentions
Only on-line
Robot-assisted Language Learning vs. Teacher-led Instruction in Early Childhood: A Comparative Study of Hong Kong and Singapore
On-site and on-line
The 7th Patient: Building a Student Model from an Educational Game for High-School AI and Probability Education
Only on-line
Designing Context-Aware Mobile Support for Healthcare Worker Burnout: The WellMed Approach
On-site and on-line
Evaluating Accessibility in Games Across Platforms: A Guideline-Based Comparative Study


